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» Forum » Red Alert 2 Discussion » Help 2 change AI Attack Patterns


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Lava2007IconHelp 2 change AI Attack Patterns16:47 30.06.07 

 Reps: 99

#1028, 62 Posts


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I'm trying 2 make the allied team attack with 15 mirage tanks and 15 prism tanks with 5 ifv anti-air support I have it like so

[Script]

Scripttype = 01000002(AI Mirage+Prism+IFV)
Name = AI Mirage+Prism+IFV

Actions
0- Gather @ base
1- Gather @ enemy
2- Attack (1-Not specified)
3- Do this (15 - don't know wat it is but copied off of another map that the attacks actually work cretor: Bdizzle18)

[Taskforce]

Taskforced = 01000001(AI Mirage+Prism+IFV)
Name = AI Mirage+Prism+IFV
Group = 1
Units in taskforce
15 MTNK(Mirage Tank)
15 SREF(Prism Tank
5 IFV

[Teams]

Teamtypes = 01000000(AI Mirage+Prism)
Name = AI Mirage+Prism
Veteran - 1
House - Civilian
Priority - 5
Max - 5
TechLevel - 0
Group - -1
Waypoint - 0
Script - 01000002 (AI Mirage+Prism+IFV)
Taskforce - 01000001 (AI Mirage+Prism+IFV)
Tag - None
Transport - None

The following only are checked:
Recruiter
Agressive
AreTeamMembersRecruitable


I'd love for any help .. I'd perfer a walkthrough or a step by step tutorial ... if any of you could do such a favor for me !!!
 
Apocalypse_TankIcon...10:14 01.07.07 

Chaplain of CNC


 Reps: 254

#359, 219 Posts


10:15 01.07.07 - Edited

try looking for dedicated AI making websites on Google.

Heres a website i looked up earlier today: http://www.cannis.net/tutorials/ra2yr_aitrigger_viewer1/

it goes through everything step by step
 


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