Mr Robbie Williams said: "Let me entertain you"; and while him prancing around with his chest exposed isn't particularly inspiring, CNCSeries is here to pick up the Multi Zillionaire's baton. Unique to the C&C community, and stemming from a sad boy's dream of one day reporting C&C matches in the newspaper, you have come to our humble "Battle Reports" section. A land where you get to see the cream and crap of the CNCSeries.Com staff exchanging hormonal impulses to find out who is truly the best.
You can think of these reports as post match analysis, a way of seeing just how to combine all of your tactics together into a winning formula. Think of it as a way of seeing just how to use the Tips of the Day, Build Orders and general tactics as one force to crush your opponent.
Some of these matches will be lambs to the slaughter; others will be dependent on a single GI, Tank, or Oil Derrick. The one thing that links them all is that the outcome will be reported in a concise and (hopefully) humorous way.
Information: » Commentator: Jim » Date: 15/01/05 » Game Length: 12 mins » Game Type: Red Alert 2
Extract: A frenzied scouting period opened the match. Rob, placed at the top of the map, successfully overcame my own dogs to reveal the left half of my base. I managed to get dogs up the right side of the lake, and round the other side allowing a full view of the battle.
Information: » Commentator: Ash/Waraddict » Date: 20/08/02 » Game Length: 30 mins » Game Type: Renegade
Extract: As per usual I began my attack on the Harvester, throwing my only C4 down on its gigantic tyres and firing off a few shots; but I then heard "GDI Harvester under attack" then began to get shot, and swung widely around.
Information: » Commentator: F1reburn » Date: 25/03/02 » Game Length: 40 mins » Game Type: Red Alert II
Extract: F1reburn initiated a game of cat and mouse where he would attack Erikmcfars ships if they came within range and then retreat while firing away at the Hornet attack jets above. This resulted in minimal losses for the General, which made Erikmcfar rethink his plans.
Information: » Commentator: Erikmcfar » Date: 19/01/02 » Game Length: 42 mins » Game Type: Red Alert II
Extract: Moments later, the sun roof opened on Cabal's primary war factory and out came a
brand new kirov. F1reburn's lines where in horror, this could be the end,
because Cabal had a sizable rhino army
Information: » Commentator: Rob » Date: 24/11/01 » Game Length: 31 mins » Game Type: Red Alert II
Extract: It was a tense start to the game; this show down had been boiling up for a week - both players were eager to prove their superiority over one another; and this lust for victory effected their games.
Information: » Commentator: Jim » Date: 17/11/01 » Game Length: 17 mins » Game Type: Red Alert II
Extract: Skillful positioning of a few Grizzlers and a battalion of GI's spelled doom for Jim. He gayously drove his 4 precious rhinos, safe in the knowledge that aerial cover was provided by a flak track, and that those GI's were mere meat for his dogs teeth.